Lever Task
-
- Admin Emeritus
- Posts: 283
- Joined: Sun May 13, 2001 4:22 pm
- Division: Grad
- Has thanked: 0
- Been thanked: 1 time
Lever Task
Discussion for Lever task.
-The path of the Administrator is beset on all sides by the inequities of the selfish and the tyranny of evil men.
-Nothing\'s gonna get deleted. We\'re gonna be like three little Fonzies here. And what\'s Fonzie like? Come on, what\'s Fonzie like?
-Cool?
-Correctamundo. And that\'s what we\'re gonna be. We\'re gonna be cool. Now, I\'m gonna count to three, and when I count three, you let go of your mouse, and back away from the keyboard. But when you do it, you do it cool. Ready? One... two... three.
-Nothing\'s gonna get deleted. We\'re gonna be like three little Fonzies here. And what\'s Fonzie like? Come on, what\'s Fonzie like?
-Cool?
-Correctamundo. And that\'s what we\'re gonna be. We\'re gonna be cool. Now, I\'m gonna count to three, and when I count three, you let go of your mouse, and back away from the keyboard. But when you do it, you do it cool. Ready? One... two... three.
-
- Staff Emeritus
- Posts: 395
- Joined: Sun Jan 11, 2009 7:10 am
- Division: Grad
- Has thanked: 0
- Been thanked: 0
Re: Lever Task
I am very confused about a line in the rules. The first line of point 3 states "No part(s) of a mousetrap will count as simple machines."
This seems very ambiguous, does it mean it doesn't count for the tasks that are obviously simple machine tasks? Like the class 3 lever or the pulley or the wedge or the screw? Or does it mean you can't use mousetraps to count for any transfer? Like the circular to linear motion task?
This seems very ambiguous, does it mean it doesn't count for the tasks that are obviously simple machine tasks? Like the class 3 lever or the pulley or the wedge or the screw? Or does it mean you can't use mousetraps to count for any transfer? Like the circular to linear motion task?
When it comes to the future, there are three kinds of people: those who let it happen, those who make it happen, and those who wonder what happened.
-
- Member
- Posts: 34
- Joined: Sun Nov 07, 2010 8:16 pm
- Division: C
- State: TX
- Has thanked: 0
- Been thanked: 0
Re: Lever Task
I believe that that means that mousetraps can't be used for tasks B through E (wedge, pulley, screw, lever). If you couldn't use mousetraps for any transfer, could you use a mousetrap for the first task? I thought maybe it could meant that the task A mousetrap wouldn't count as a simple machine for another task, but that would already be filed under parallel tasks, wouldn't it. If you want to play it safe, just keep to one mousetrap in your machine.
-
- Exalted Member
- Posts: 631
- Joined: Sun Jan 11, 2009 7:59 am
- Division: Grad
- State: CA
- Has thanked: 0
- Been thanked: 0
Re: Lever Task
Can someone explain what a third-class lever actually is? I Googled it, but it didn't make any sense at all to me.
-
- Member
- Posts: 34
- Joined: Sun Nov 07, 2010 8:16 pm
- Division: C
- State: TX
- Has thanked: 0
- Been thanked: 0
Re: Lever Task
All levers have a fulcrum, a load, and a force. The force is what you apply. The load is what comes out of it. The fulcrum is the point about which the lever moves. On the traditional class 1 lever most people imagine when you think of a lever, the fulcrum is in the middle, the force is on one point pushing down, and the load is the other side being pushed up.
For the class three lever, tweezers are a good example. The fulcrum is at one end, the force you apply is in the middle, end the resulting action moves the tips at the other end.
Maybe this image will be helpful. The third image is the class 3 lever.
For the class three lever, tweezers are a good example. The fulcrum is at one end, the force you apply is in the middle, end the resulting action moves the tips at the other end.
Maybe this image will be helpful. The third image is the class 3 lever.
-
- Exalted Member
- Posts: 631
- Joined: Sun Jan 11, 2009 7:59 am
- Division: Grad
- State: CA
- Has thanked: 0
- Been thanked: 0
Re: Lever Task
Oh! That makes a lot of sense, actually. I don't know if it's worth enough points to work in, but it seems like it could be easy. Thanks!
-
- Member
- Posts: 34
- Joined: Sun Nov 07, 2010 8:16 pm
- Division: C
- State: TX
- Has thanked: 0
- Been thanked: 0
Re: Lever Task
I'm going to be doing the lever temporarily for invitationals until I implement the blocks task later because a part of my WIP blocks task can also be interpreted as a class 3 lever.
-
- Member
- Posts: 126
- Joined: Tue Nov 23, 2010 4:29 pm
- Division: C
- State: VA
- Has thanked: 0
- Been thanked: 0
Re: Lever Task
So does the load have to go up or can it go down because images on google showed the load going down, when the force was being applied upwards, how would that work?
-
- Member
- Posts: 1388
- Joined: Sun Feb 05, 2006 7:06 am
- Division: Grad
- State: NY
- Has thanked: 0
- Been thanked: 3 times
Re: Lever Task
Direction doesn't matter - the rules just say "cause the next action." They show the load going down b/c the load is usually gravity, but if you want the load to be compressing a spring or something there shouldn't be any problem with pushing it down.questionguy wrote:So does the load have to go up or can it go down because images on google showed the load going down, when the force was being applied upwards, how would that work?
-
- Member
- Posts: 2
- Joined: Mon Jan 17, 2011 2:51 pm
- Division: C
- State: CA
- Has thanked: 0
- Been thanked: 0
Re: Lever Task
In the task list it says 'use a 3rd class lever to cause the next action.' Doesn't that technically mean we can literally drop tweezers into a pulley, or something like that? That's using a third class lever to cause the next action.