The FAQ also states that "a controlled flame is one in which the fuel source for the flame is limited so that the produced is kept as small as possible but still capable of carrying out the required action." which to me sounds like they permit flames as long as they are only burning for the action they are used to complete and only burn for that time required ie: a timer. It still is a grey area though as it seems to be up to the proctors discretion.nicholasmaurer wrote:The 11/2/17 FAQ on flames requires that they "burn out quickly" to be considered controlled. In my opinion, using a flame as a timer by definition violates this requirement.absolutezerok3 wrote:What would be considered a combustible fuse? Is it just specifically that or applies to everything that burns continuously to a point. I'm planning to use a burning candle wick, where the flame moves from one end to another and burns a string as a timer. Would this be considered a fuse?My concern is that it will be not allowed under rule 2d.
Mission Possible C
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Re: Mission Possible C
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Re: Mission Possible C
My understanding is that they intend to limit flames to something on the scale of a match. Long-burning fuses, flammable liquids/gases, etc. pose a fire hazard and can set off smoke alarms.Kyanite wrote:The FAQ also states that "a controlled flame is one in which the fuel source for the flame is limited so that the produced is kept as small as possible but still capable of carrying out the required action." which to me sounds like they permit flames as long as they are only burning for the action they are used to complete and only burn for that time required ie: a timer. It still is a grey area though as it seems to be up to the proctors discretion.nicholasmaurer wrote:The 11/2/17 FAQ on flames requires that they "burn out quickly" to be considered controlled. In my opinion, using a flame as a timer by definition violates this requirement.absolutezerok3 wrote:What would be considered a combustible fuse? Is it just specifically that or applies to everything that burns continuously to a point. I'm planning to use a burning candle wick, where the flame moves from one end to another and burns a string as a timer. Would this be considered a fuse?My concern is that it will be not allowed under rule 2d.
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Opinions expressed on this site are not official; the only place for official rules changes and FAQs is soinc.org.
Tournament Director - Northeast Ohio Regional Tournament
Tournament Director - Solon High School Science Olympiad Invitational
Opinions expressed on this site are not official; the only place for official rules changes and FAQs is soinc.org.
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Re: Mission Possible C
Oh ok that makes sense, I thought you meant a flame of any scale. I can see how lighting gasoline or napalm would be an issuenicholasmaurer wrote:My understanding is that they intend to limit flames to something on the scale of a match. Long-burning fuses, flammable liquids/gases, etc. pose a fire hazard and can set off smoke alarms.Kyanite wrote:The FAQ also states that "a controlled flame is one in which the fuel source for the flame is limited so that the produced is kept as small as possible but still capable of carrying out the required action." which to me sounds like they permit flames as long as they are only burning for the action they are used to complete and only burn for that time required ie: a timer. It still is a grey area though as it seems to be up to the proctors discretion.nicholasmaurer wrote:
The 11/2/17 FAQ on flames requires that they "burn out quickly" to be considered controlled. In my opinion, using a flame as a timer by definition violates this requirement.
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Re: Mission Possible C
At States the ES prohibited my partner from timing the run (to know when we were at risk of going over 3 min, etc) and when requested, would not tell us the time during the run either. There’s no rule banning this, so I was wondering, have the ESs’ in other states been allowing it?
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Re: Mission Possible C
Your right in that there is no rule specifically against this, but as a judge the rule I quote is 4h. You are not allowed to stall for time. If the device jams or stops and a participant is watching a watch or timer and not really prepared to interact with the machine I am much more inclined to dq for stalling.SluffAndRuff wrote:At States the ES prohibited my partner from timing the run (to know when we were at risk of going over 3 min, etc) and when requested, would not tell us the time during the run either. There’s no rule banning this, so I was wondering, have the ESs’ in other states been allowing it?
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Re: Mission Possible C
You're absolutely right, preventing this is important. Thing is, I had a chemical timer running up to near 3 minutes and I wanted to make sure that we wouldn't go over if the next task didn't trigger. I don't really think this is intentionally stalling.Northridge wrote:Your right in that there is no rule specifically against this, but as a judge the rule I quote is 4h. You are not allowed to stall for time. If the device jams or stops and a participant is watching a watch or timer and not really prepared to interact with the machine I am much more inclined to dq for stalling.SluffAndRuff wrote:At States the ES prohibited my partner from timing the run (to know when we were at risk of going over 3 min, etc) and when requested, would not tell us the time during the run either. There’s no rule banning this, so I was wondering, have the ESs’ in other states been allowing it?
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Re: Mission Possible C
I had the same thoughts. What if my timer was only supposed to run 2 min to allow for the other tasks to complete, but I am unaware that the action has failed (by taking too long) and I lose all my other actions after it?SluffAndRuff wrote:You're absolutely right, preventing this is important. Thing is, I had a chemical timer running up to near 3 minutes and I wanted to make sure that we wouldn't go over if the next task didn't trigger. I don't really think this is intentionally stalling.Northridge wrote:Your right in that there is no rule specifically against this, but as a judge the rule I quote is 4h. You are not allowed to stall for time. If the device jams or stops and a participant is watching a watch or timer and not really prepared to interact with the machine I am much more inclined to dq for stalling.SluffAndRuff wrote:At States the ES prohibited my partner from timing the run (to know when we were at risk of going over 3 min, etc) and when requested, would not tell us the time during the run either. There’s no rule banning this, so I was wondering, have the ESs’ in other states been allowing it?
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Re: Mission Possible C
I feel like something should have been allowed, whether it be student timing (stopwatch, phone, wristwatch) or asking the judges during the run. It really depends on the case though. I think I only had 1 team ask for the time, and we told them since it was while their chemical timer was running.SluffAndRuff wrote:You're absolutely right, preventing this is important. Thing is, I had a chemical timer running up to near 3 minutes and I wanted to make sure that we wouldn't go over if the next task didn't trigger. I don't really think this is intentionally stalling.Northridge wrote:Your right in that there is no rule specifically against this, but as a judge the rule I quote is 4h. You are not allowed to stall for time. If the device jams or stops and a participant is watching a watch or timer and not really prepared to interact with the machine I am much more inclined to dq for stalling.SluffAndRuff wrote:At States the ES prohibited my partner from timing the run (to know when we were at risk of going over 3 min, etc) and when requested, would not tell us the time during the run either. There’s no rule banning this, so I was wondering, have the ESs’ in other states been allowing it?
It's probably best for teams to ask ES this during impound to ensure everyone is treated fairly. Even if I was opposed to a team using a stopwatch, I doubt I would have noticed them glancing at a wristwatch.
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Re: Mission Possible C
Maybe they want to add risk to running a chemical timer, or avoid people from wirelessly starting the next action?ScottMaurer19 wrote:I had the same thoughts. What if my timer was only supposed to run 2 min to allow for the other tasks to complete, but I am unaware that the action has failed (by taking too long) and I lose all my other actions after it?SluffAndRuff wrote:You're absolutely right, preventing this is important. Thing is, I had a chemical timer running up to near 3 minutes and I wanted to make sure that we wouldn't go over if the next task didn't trigger. I don't really think this is intentionally stalling.Northridge wrote: Your right in that there is no rule specifically against this, but as a judge the rule I quote is 4h. You are not allowed to stall for time. If the device jams or stops and a participant is watching a watch or timer and not really prepared to interact with the machine I am much more inclined to dq for stalling.
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https://scioly.org/wiki/index.php/Camas_High_School
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