None, really. At least, for this season. Time isn't worth much so I'd focus on accuracy if I were you.BobaTeaTastesGood wrote: ↑March 11th, 2023, 8:00 pm What are the merits of having a spring/elastic launcher versus a pulley system launcher?
I'm not a physics expert or anything but here's my take on it: You should try to maximize the power being transferred into your "spring" so that it's released all at once when the "locking" mechanism is triggered.BobaTeaTastesGood wrote: ↑March 11th, 2023, 8:00 pm I suppose the goal would be to maximize the speed at which the vehicle is pulled as the weight falls? Or are spring launchers simply not relevant with such a light falling weight?
Yeah, I'd imagine that would cause your car to go slower. I'm assuming you've made a spring launcher with no trigger? Or am I misunderstanding?BobaTeaTastesGood wrote: ↑March 11th, 2023, 8:00 pm I've tried constructing a locking mechanism like the one described on the wikipage, but even after messing around/tuning it for a while, it only makes our vehicle slower. Right now, we just launch it like a "regular" string launcher, just with some rubber loops in the middle of the string. Has anyone else had success with a locking spring launcher?
If you have, there's why your car's being slow. Again, I'm not sure of the exact science behind this, but think of it this way: you pull a car with a piece of twine(that doesn't stretch) or you pull a car with a piece of stretchy rubber. What's going to move faster? I suppose it depends on the car's weight and friction with axles and all, but in most cases the rubber will want to stretch while pulling the car. Now replace your hand with the 1.5kg weight; instead of all the energy(from the weight dropping) going to propelling the car forward, some of it goes towards stretching the rubber, because it's easier to stretch rubber than to pull the car forwards.)
I HOPE that makes sense, it's the best attempt I have at explaining over text...
As someone with a spring launcher, it's not worth it... Spend more time on accuracy and stick with a pulley launcher UNTIL you can hit the target with <5cm accuracy consistently. I spend more time fiddling with the launcher than the car.. Time isn't worth much anyways, so if you can get like 4-5sec in time, you'll have 8-10 points and a decent range for distance score(Anything sub 20 is pretty darn good).BobaTeaTastesGood wrote: ↑March 11th, 2023, 8:00 pm I have yet to see another spring/elastic launcher, but I've seen a few pulley launchers.
It's not nationals